Cryptocurrencies

The Sandbox

The Sandbox

The Sandbox

SAND

$0.48481652

1.74%

$898,647,118.42

Market capitalization(24h)

About The Sandbox

The Sandbox is a virtual world where players can create, share, and monetize their own gaming experiences using blockchain technology. It is built on Ethereum and uses non-fungible tokens (NFTs) to represent in-game assets, which can be bought, sold, and traded on the marketplace. The Sandbox aims to provide a decentralized gaming platform that gives players full ownership and control over their creations, while also allowing them to earn rewards for their contributions to the ecosystem. The project was first launched in 2011 and is developed by the team at Animoca Brands.

About $SAND token

The Sandbox (SAND) is an ERC-20 utility token that powers The Sandbox gaming platform, which allows players to create, share, and monetize their gaming experiences using blockchain technology. SAND is used to buy and sell LAND, which are non-fungible tokens (NFTs) representing virtual real estate in The Sandbox metaverse. LAND owners can use SAND to purchase in-game assets, such as props and characters, and to participate in governance decisions for The Sandbox ecosystem.

How to buy $SAND with a payment card

1. Enter the amount of $SAND and fiat currency that you wish to purchase.

2. Verify your phone and email.

3. Enter or create $SAND wallet

You are given the option to enter your $SAND wallet address or create one using the Swipelux widget.

4. Pass KYC flow

This verification process helps protect you from fraud and other malicious activities.

5. You're now ready to buy $SAND with a credit and debit card.

$SAND analytics

1. Market position and adoption:The Sandbox (SAND) is a cryptocurrency token ranked at #47 by market capitalization, with a current market cap of $1.3 billion USD. It has a circulating supply of 1.5 billion SAND tokens and a maximum supply of 3 billion. SAND is primarily used in The Sandbox gaming platform, which has over 2 million users and is built on the Ethereum blockchain. The platform allows users to create, share, and monetize their own voxel-based gaming experiences using non-fungible tokens (NFTs) and smart contracts.

2. Technology and platform:The Sandbox platform is built on Ethereum and uses a custom game creation engine that allows creators to design, build, and share their own gaming experiences. The platform also features a marketplace where users can buy and sell NFTs that represent in-game assets and experiences. The Sandbox aims to leverage the benefits of blockchain technology to offer a decentralized gaming experience with player-owned economies and true ownership of virtual assets.

3. Team:The Sandbox team is led by CEO Sebastien Borget and COO Arthur Madrid, who have experience in the blockchain and gaming industries. The team has also partnered with major players in the industry, including Binance, Animoca Brands, and Atari, to develop and expand the platform.

4. Competition:The Sandbox faces competition from other blockchain-based gaming platforms such as Decentraland, Axie Infinity, and Enjin. However, The Sandbox differentiates itself by focusing on voxel-based graphics and user-generated content, and by partnering with major brands and game developers to create unique experiences on the platform.

5. Supply:The current circulating supply of SAND tokens is 1.5 billion out of a maximum supply of 3 billion. The platform uses a proof-of-stake consensus mechanism to secure its network and validate transactions. The supply of SAND tokens is deflationary, as a portion of the tokens used in the platform's transactions are burned, reducing the total supply over time.

$SAND risks

1. Market volatility: The cryptocurrency market is highly volatile and can be influenced by a variety of factors, such as regulatory changes, economic conditions, and overall market sentiment. This could cause the price of the SAND token to fluctuate significantly, potentially resulting in losses for investors.

2. Competition: The Sandbox is not the only platform that allows users to create and trade non-fungible tokens (NFTs). There are other platforms that offer similar features and may attract users away from The Sandbox, potentially reducing demand for the SAND token.

3. Technology risks: As with any blockchain-based project, there are risks associated with the technology itself. For example, if there are bugs or vulnerabilities in the smart contracts that underlie The Sandbox platform, this could result in the loss of user funds or damage to the platform's reputation.

4. Regulatory risks: Cryptocurrencies and blockchain-based projects are still largely unregulated in many parts of the world. Changes in regulatory frameworks or legal challenges could have an impact on The Sandbox's operations or the use of its token.

5. Adoption risks: The success of The Sandbox depends on the willingness of users to create and trade NFTs on the platform. If adoption is slow or fails to gain momentum, this could limit the growth potential of the SAND token.

Potential market development triggers

1. Partnerships and collaborations: The Sandbox has already partnered with several big names in the industry, including Atari and Square Enix. More partnerships and collaborations with other companies could increase the visibility and adoption of the SAND token.

2. Platform development milestones: The Sandbox is still in development, and the team has set several milestones to achieve in the coming months. Positive progress towards these goals, such as the beta release of the game, could lead to increased market demand for SAND.

3. NFT market growth: The Sandbox is a blockchain-based platform that heavily relies on non-fungible tokens (NFTs) for in-game assets and creations. As the NFT market continues to grow and gain more mainstream acceptance, this could potentially increase demand for SAND.

4. Increased user adoption: As more users start playing and creating in The Sandbox, the demand for SAND is likely to increase. Therefore, any initiatives to increase user adoption, such as community events, could lead to increased market demand for SAND.

5. Positive industry trends: Positive industry trends, such as increased interest in blockchain-based gaming and virtual real estate, could also have a positive impact on the demand for SAND. As the gaming and virtual real estate markets continue to grow, this could lead to more opportunities for The Sandbox and ultimately, increased demand for SAND.